﻿id	summary	reporter	owner	description	type	status	priority	milestone	component	version	resolution	keywords	cc
15	Window doesn't refresh under Gnome.	Ben Lippmeier		"I tried this in a typical
Gnome environment, but the window never refreshed and X hogged 100% of
the CPU.

{{{
{-# LANGUAGE CPP #-}
import Graphics.Gloss.Game
import Graphics.Gloss
import Data.Maybe (maybe)
import Debug.Trace

main = do
      let state = St Nothing []
      gameInWindow ""Test Game"" (1400,1050) (0,0) white 100 state makePicture handleEvent stepWorld

data State = St (Maybe Path) [Picture]
type Segment = ((Float, Float), (Float, Float))

makePicture :: State -> Picture
makePicture (St m xs) = Pictures (maybe xs (\x -> Line x : xs) m)

handleEvent :: Event -> State -> State
handleEvent e st = trace (show e) (handleE e st)

handleE (EventMotion (x,y)) st@(St (Just ps) ss) = St (Just ((x-418,516 - y):ps)) ss -- Here is the offset for a 1/2 window on xmonad
handleE (EventKey (MouseButton LeftButton) Down _ pt@(x,y)) st@(St Nothing ss) = St (Just [pt]) (Translate x y (Text ""Down"") : ss)
handleE (EventKey (MouseButton LeftButton) Up _ pt@(x,y)) st@(St (Just ps) ss) = St Nothing (Translate x y (Text ""up"") : Line (pt:ps) : ss)
handleE _ st = st

stepWorld :: Float -> State -> State
stepWorld _ = id
}}}"	defect	closed	blocker		Rendering	1.3.0	worksforme		
