Custom Query (25 matches)
Results (1 - 3 of 25)
Ticket | Resolution | Summary | Owner | Reporter |
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#25 | fixed | Add IO derivatives of the play, simulate, and animate actions | ||
Description |
I propose we generalize the animate, simulate, and play actions by providing variants allowing IO actions for world stepping and rendering.
This would be particularly useful for work like gloss-osm, that allows immediate rendering by presenting missing tiles with a default until the download is complete. |
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#18 | fixed | Documentation typo | ||
Description |
There is a typo in the documentation, in Graphics.Gloss.Data.Picture. |
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#19 | fixed | Need an easier way to load image files | ||
Description |
Currently, the Bitmap constructor for Picture requires a ByteString? containing raw RGBA data for the bitmap, with no header information at all. It's difficult to find an image editor that students can use and that saves images in this format. I've attached a loader for 32-bit uncompressed RGBA-mode BMP files. This is probably the easiest "real world" image format to load, that students can edit using commonly available paint programs like Gimp, Windows Paint, or Photoshop. |