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Ticket Resolution Summary Owner Reporter
#25 fixed Add IO derivatives of the play, simulate, and animate actions Thomas DuBuisson
Description

I propose we generalize the animate, simulate, and play actions by providing variants allowing IO actions for world stepping and rendering.

The reasoning here is: 1) World-stepping should be permitted to be IO because there might be outside influences on the world state (ex: a networked game). 2) Rendering the world should be permitted to be IO because there might be outside information needed (texture loading, map tile retrieving, etc).

This would be particularly useful for work like gloss-osm, that allows immediate rendering by presenting missing tiles with a default until the download is complete.

#17 fixed Add circleSolid function Ben Lippmeier
Description

circleSolid r = thickCircle (r/2) r

like rectanglesolid

#23 fixed Add gloss-field package to render 2D bitmaps Ben Lippmeier
Description

Add skeleton for drawing repa-crystal style animations.

fieldInWindow
 :: String
 -> (Int. Int)
 -> (Int, Int)
 -> (Time -> Point -> Color)
 -> IO ()
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