Opened 13 years ago
Closed 13 years ago
#21 closed enhancement (fixed)
Avoid re-creating textures during each frame
Reported by: | Ben Lippmeier | Owned by: | |
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Priority: | normal | Milestone: | |
Component: | Rendering | Version: | 1.3.0 |
Keywords: | Cc: |
Description
The current drawPicture
function reverses the byte order of textures and creates texture objects for every frame. This is ok when the texture is being algorithmically generated for each frame, but is wasteful if the texture is a static picture. We need a better design for this.
Change History (2)
comment:1 Changed 13 years ago by
Component: | Unknown → Rendering |
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comment:2 Changed 13 years ago by
Resolution: | → fixed |
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Status: | new → closed |
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